Saudi’s $1.09 billion dollar gaming industry could double in next three years


Saudi Arabia‘s $1.09 billion Esports and gaming area could be multiplied or even significantly increased over the course of the following three years, as per one driving industry player.

The realm is right now the nineteenth greatest gaming market on the planet and is encountering enormous development of 41.1 percent year-on-year with more than 21.2 million gamers the nation over.

Globally prestigious gaming specialists Webedia Esports Agency, through its neighborhood arm Webedia Arabia Group, which is situated in KSA, UAE, and Lebanon, had procured a month ago.

“In a few years I figure we could twofold or significantly increase the measure of gamers, the measure of cash that is spent and even the income that is produced,” Kaswara Al Khatib, director of the board, Webedia Arabia Group and originator of UTURN – the Saudi computerized media machine and the maker of engaging and narrating content – which is additionally important for gathering, revealed to Arabian Business.

“I would say the $1.09 billion would handily be multiplied in the event that we begin having our own gaming advancement and facilitating our own competitions and that is beginning to occur so I believe it won’t be long before we arrive at that figure.”

Al Khatib uncovered that, during the Covid implemented lockdown, there was an increment of 15-20 percent in the quantity of gamers in the realm, with 40% being females.

“You have gaming that occurs through reassures, through PCs and PCs, even through cell phones and I think this is the thing that altered the idea of gaming since it’s not, at this point on a support where you need to designate certain timeframe and you play your game,” he said. “Today everybody has their portable, I play my own games on my versatile.”

As indicated by the most recent figures, versatile gaming drives the path in Saudi with 19.3 million players, supports 13.9 million, PC 13.4 million, and with PCs there was a 57 percent development in the section contrasted with 49% in the UAE.


“As far as we might be concerned, the brilliant activity was to begin putting resources into Esports. Possibly you go on and you start without any preparation and you develop naturally when things are moving exceptionally quick, or as an organization you take a gander at what’s out there that has enormous potential, as of now draws in a huge crowd, to gain and help scale and develop,” said Al Khatib.

“It is the opportune time now on the grounds that the entire nation is moving towards modernisation and explicitly in tech and gaming. We have distinguished that this is an incredible open door for us,” he added.

The gaming business has for quite some time been supported by Saudi’s Crown Prince Mohamed canister Salman and recently the Riyadh-based Public Investment Fund uncovered that it had gained more than $3 billion worth of stock in three US computer game creators during the final quarter of a year ago.

In November, an auxiliary of the crown sovereign’s altruistic association – the Mohamed canister Salman Foundation – said it bought a 33% stake in SNK Corp, the Japanese designer of King of Fighters and Samurai Shodown.

The facilitating of incredibly famous competitions like PUBG Mobile Global Championship in Dubai and PUBG Mobile Star Challenge World Cup in Riyadh, just as ‘Gamers without Borders’, a Saudi-drove worldwide activity to battle Covid-19, have put the locale on the worldwide gaming map.

Al Khatib said: “When we say gaming, it’s not simply customers and players, we’re investigating game turn of events, we’re investigating facilitating competitions, we’re investigating making games that come from our way of life. I think the speculation that happened is to help this and to underline we will get the expertise, as we need to be a solid part around there.”

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