Risk of Rain 2 Tier List – Ranking All Characters In The Game (September 2021)

Risk of Rain 2 Tier List – Ranking All Characters In The Game (September 2021)

Created by Hopoo Games and Published by Gearbox, Risk of Rain 2 is regularly considered as one of the most mind-blowing third-individual shooting match-ups in the roguelike classification. It has an outstanding measure of following across PC, PS4, Xbox One, and Switch. The audits are likewise fabulous, with an 85 score on Metacritic and a predominantly sure reaction on Steam. On the off chance that you have played Risk of Rain 2, you would know its ongoing interaction is very basic with step up meta and killing one of a kind foes. Be that as it may, you should likewise have seen the crazy number of survivors in the game, which are fairly difficult to order since they are basically the same in qualities. Relax, however, on the grounds that we have tracked down the ideal Risk of Rain 2 level rundown for you. Moreover, in case you are searching for a comparable Tier list, head here For Honor.

Our aide is based on the danger of downpour 2 level rundown, subject to survivors as it were. Things can likewise be positioned, however, the issue with them is that there are such a large number of and with steady updates. It is difficult to refresh the details. Subsequent to playing Risk of Rain 2 for 500 hours, my own proposal is to play the game however much as could reasonably be expected. Just involvement with the drawn out will assist you with arranging a superior level rundown.


Note: Our danger of downpour 2 person level rundown is abstract, so it may shift for you relying upon your playstyle.

Commando – C Tier

Health110 +33
Damage12 +2.5
Armour 0
Speed 7 m/s
Health Regen1/2 +0.2

In spite of the fact that Commando was a significant survivor in the principal game, he has not been any mind boggling in the second. The fundamental issue with Commando and why he is positioned in the C level is essentially on the grounds that the vast majority of his specialized capacities aren’t exceptional. They are exceptionally normal among different survivors, and in the event that you check out his essential, the twofold tap. It’s not predictable. Moreover, the optional Phase Round and Phase Blast are somewhat better.

Likewise, Tactical Dive, alongside the slide, is important, particularly with the new Frag Grenade update. Commando needs a single objective, hold DPS, and AOE harm in addition to Utility, which are crucial viewpoints for me. Once more, level records are abstract, so If you are messing around with its madly quick Proc Coefficient that depends on Double Tap, through 2×90% harm. It can become valuable in a ton of situations. As of January 2021, Commando Stats are displayed underneath.

Mercenary – C Tier

Health110 +33
Damage12 +2.4
Armour 20
Speed 7 m/s
Health Regen1/2 +0.2

At the point when Risk of Rain 2 was first delivered, each magazine had recorded Mercenary in A level. His capacities, including twofold leap, I-outlines, and hammering, were probably the most overpowerful ones in the game. Be that as it may, during the new update, he has gotten a tremendous nerf, In which his Base Health and Regeneration, alongside cool down, have been changed significantly. This has added up to the whole person, and I don’t know whether nerfing him so high was a smart thought.

Nowadays, Mercenary is only a normal scuffle survivor with attributes that are presently a sorry excuse for his past self. This doesn’t really close he is a terrible survivor. It’s only that with such countless changes in his capacities, he has become hugely disliked. In like manner, it would be better for new players in the event that they previously figured out how his procedures really work as opposed to simply bouncing in the game and anticipating wonders.

Acrid – B Tier

Health160 (+48 per level)
Damage15 (Increase of 3 per level)
Armour 20
Speed 7 m/s
Health Regen2.5 per second with a 0.5 increase.

I’ve utilized Acrid a great deal in multiplayer. My pair companion as a rule gets Acrid with Blight, while I use Poison, which makes an epic blend to arrive at additional levels. Notwithstanding, simultaneously, Acrid is really the last person I pick in performance or different modes. His capacities are acceptable, however, they offer no more benefit than being a quick in and out subject matter expert. Assuming you take a gander at his essential, Vicious Wounds, it’s acceptable, however once more, you have Mercenary that does likewise better and can likewise endure later stages, in contrast to Acrid, who consistently battles to polish off foes.

Harsh got a new recovery buff that currently further grows over the horrendous injury and avaricious nibble. Yet, all things considered, the 10% wellbeing over the long haul is underneath standard.

Assume you actually like Acrid, my faculty suggestion is to just utilize him in multiplayer. In case that is preposterous, get every one of the fundamental things like Ukulele, Ceremonial Daggers, Gasoline, and Will-o-the-wisp. Until and except if Acrid can accomplish something other than skirmish assault and get by in later phases of the game. He will consistently be in the C level for me (basically in survivor mode).

Here are Acrid details while composing this level rundown article in January.

Artificer – B Tier

Health110 (+33 per level)
Damage12 (2.4 increase per level)
Armour It stands at 0
Speed Speed is the same as other survivors -7 m/s
Health RegenAs of 2021, It stands at 1/s (0.2 increase per level)

I realize many individuals would contradict Artificer being at B. However, truly speaking, I think she merits a redesign from C to B. As of late, Artificer got huge loads of buff that incorporated an expanded nanobomb harm with extra drop off during the battle. In addition, the devs have recognized Artificers just job, which is high harm and that’s it. They have now likewise recognized the discussion if Nano-Spear is superior to Nano-Bomb. The most recent fix 1.0, has definitely changed the Blast Radius, Damage, and Force. The Ion flood has likewise gotten a little change, however, that appears to be superfluous.

My musings on Artificer are that she feels like the best survivor in the early game, on account of her high DPS. In any case, not too far off, as you progress, everything changes, and she feels totally futile. Her versatility with things stays a provoking issue to handle. This further extends on the grounds that then you are probably going to plunder more and discover reasonable things. Essentially, I actually don’t get why the engineers are not rolling out an improvement to her essential cooldown, which is as yet Artificer’s greatest downside.

The general important point from Artificier’s position in this danger of downpour 2 level rundown Is that guess you actually need to utilize her. Attempt to get her the best things from plunder chests, track down a legitimate form for Flamethrower and Ion Surge, and become hugely expert with a fireball. Then again, If you haven’t utilized Artificer, I’d energetically prescribe this to new players since her High DPS and Slow Movement make a decent regular development measure.

Engineer – A

Health130 (39 increase as level increases)
Damage14 (+2.8 per level)
Armour Down at 0
Speed Remains Same – 7 m/s
Health Regen1/s (+0.2 per level)

Beginning at A Tier, we have the drawn-out and subject matter expert – Engineer. Up until this point, the survivor has not gotten any updates, and his capacity to control the whole game through turrets stays essential. He is maybe likewise the most grounded individual survivor in Risk of Rain 2. I realize many individuals disdain his essential, to which I concur, they are conflicting, however in the event that you check out the details. They are the most grounded in gone battles and can bargain the most elevated harm. Specialist’s portability is far from being obviously true and OK, but definitely not great, however, the Bubble Sheild (Utility) compensates for it over the long haul. My greatest worry about Engineer is that frequently he feels exhausting. The TR12 Gauss Auto or TR58 Carbonizer Turrets are accomplishing basically everything, and you are simply tracking.

In case you are new to Risk of Rain 2, I’d exceptionally exhort utilizing Engineer. His capacity to occupy the foes through Turrets and afterward further becoming solid with things like Bustling Fungus, Soldier’s Syringe, Hellfire Tincture, and Razorwire is past incredible. Likewise, recall, people, he is called Engineer since it requires arranging. I’ve seen numerous players simply being excessively forceful against foes in endurance and afterward whining about the person. The specialist has more divisions, and he isn’t Acrid who can totally crush adversaries.

As I said beforehand, Engineer didn’t get any updates in fix 1.0, so here are his details while covering this level article.

Rex – A

Health130 (39 increase as level increases)
Damage12 (+2.4 per level)
Armour 20
Speed Remains Same – 7 m/s
Health Regen1/s (+0.2 per level)

The half-robot and half plant, rex, stays as a top-level survivor notwithstanding all updates. Rex’s fundamental capacity, as everybody knows, is that he is a ruinous free survivor. He needn’t bother with anybody’s assistance, and If I’m straightforward. There have been a few events when I didn’t snatch a thing early game and depended all on Rex making it to the later stages. One of the critical components about Rex is that he has an unquestionably adjusted pack. He can bargain high harm and still make do without experiencing any difficulty.

At this point, Rex hasn’t been refreshed a ton. He actually has the Natural Toxins that can somewhat dial back foes’ covering, development speed, and harm. Moreover, there is likewise Seed Barrage, a ruinous mortar, and who can disregard the nasty Tangling Growth. These all ascribe characterize him, and practically these capacities are valuable; they can totally break adversary managers.

Rex could never come to a higher level than A due to his downside to losing wellbeing while at the same time battling. I realize many individuals use to condemn Hopoo Games for this dreary capacity to lose HP. In any case, I think everyone has understood that this component was the main choice to adjust him throughout the long term. I wouldn’t say I like his versatility; it’s hard to process his sluggish development. In addition, when I’m utilizing Rex a ton, it now and again disappoints me in light of the fact that virtually all the interactivity is monotonous, and you are simply compelled to spam the capacities. Then again, he can mend himself from level 1 without requiring any hardware, so there’s that to redress.

In case you are new to Risk of Rain 2, I don’t suggest utilizing Rex exclusively dependent on his level positioning. He can be difficult to utilize, and If you’re not mindful of the whole wellbeing meta, forget about it.

MUL-T – A

HealthSignificantly High – 200  (60 increase per level)
Damage11 (2.2 Increase per level)
Armour 12
Speed Remains Same – 7 m/s
Health Regen1/s (+0.2 per level)

As you would have expected, MUL-T like Bandit got some pleasant buffs, and presently he is in the groove again. Hopoo Games concurred that MUL-T was to some degree abandoned and required a significant redo. In any case, not at all like different characters like Mercenary, there were a couple of changes to MUL-T. His Transport Mode Cool Down has now been diminished to 6s. In addition, the Retool trade span has additionally been diminished to 0.4s. The Nail Gun, which we are accustomed to spamming, additionally got not many updates. The Proc Coefficient has now been changed to 0.6, and Damage has gotten a pleasant buff too, changing from 60% to 70%. The main MUL-T Update, as I would see it, which has taken him back to the A level rundown was an increment in a base speed increase.

Other than that, he stays as before as he was beforehand. MUL-T actually has the most elevated Health Pool in the game joined with amazing weaponry at his removals. He stays a selective survivor with highlights like “conveying two bits of gear without a moment’s delay” and being the main gone survivor with shield contrasted with all other people who have zero.

MUL-T’s playstyle hasn’t changed a lot. You are simply utilizing Tank and hurrying adversaries to get nice harm. As I would like to think, the retool is as yet the most valuable capacity, and to summarize it, MUL-T is only a commendable survivor. The main justifications for why certain individuals dismiss him are on the grounds that he is excessively lethargic (which is a misguided judgment) and that MUL-T is too subject to AOE Items. The versatility factor is additionally there however marginally decreased, on account of his most noteworthy assault speed. On the off chance that you haven’t utilized MUL-T for some time, I guarantee you, this update has truly made him the most powerful ran survivor in Risk of Rain 2.

Huntress – A

HealthSomewhat low, at 90 but 27 increase each level
Damage12 (+2.4 per level)
Armour 0
Speed – 7 m/s
Health Regen1/s ( 0.2 increase per level)

Otherwise called Glass Cannon of the game, Huntress is maybe the most adaptable and strong survivor in Risk of Rain 2. Her Damage Per Second, alongside a solitary objective, is essentially crazy. She can simply liquefy foes, and the beneficial thing about her is development. She can likewise shoot while running, which is useful in circumstances where you are attempting to turn or fall back can in any case hold off the adversary. Huntress is in any case likewise spot on with scaling and on hit-things. This settles the score better when you realize she has all that a forceful survivor would need. The essential is delicate and exact, however, it needs range. This gets repaid with the auxiliary and specials like Ballista.

It’s most likely the case Huntress is a good survivor, and positioning her at A level is reasonable. Notwithstanding, she comes up short on some fundamental parts of the game. That proceeds to say; her essential reach is the most concerning issue. You frequently need to get short proximity and arrangement some harm. This deteriorates when you realize her Health Pool is the least in the game. She can be delicate, particularly against foes who are endless and would have the option to bring you down with one blow. All the while, Huntress likewise battles against a gathering of targets, where you need to zero in on killing one adversary.

Everything to the side, Huntress will consistently arise as an A-level survivor. Her capacities are everything a survivor needs, and this gets finished off with insane development, which is questionable however best in the game for me. Had her Health Pool not been this low, Huntress would have come to A+ Tier.

Loader – A+

Health160 (Increases 48 per level)
Damage12 (2.4 Increase per level)
Armour Over at 20
Speed Remains Same – 7 m/s
Health RegenUsually 2.5/s and an increase of 0.5 per level

Beginning at the A+ Tier, we initially have a loader, the crazy spiderman, that can in a real sense do anything. The loader has been in the game for some time, and she hasn’t been refreshed for a whole year at this point. Her essential capacities consistently start with no fall harm, which further extends with her person being the best skirmish survivor in Risk of Rain 2.

The loader has the second-most noteworthy wellbeing pool in the game. This makes her whole person perfect on the grounds that, in the early game, Loader has consistently stayed the lord. With the new 1.0 fix, she has worked on over her groups’ meta, and players can get ensured to proc that further grows with life span through green things.

One of the fundamental issues with different survivors in this level rundown guide was that, albeit practically all characters are one of a kind. They generally do not have a huge component, yet on account of the loader. She is the most versatile survivor in the game while as yet managing crazy harm.

For new players in Risk of Rain 2, perusing this level aide, I strongly prescribe not bouncing straightforwardly to the loader. She can be difficult to control, particularly since her swinging technician needs a great deal of consistency since that is your main opportunity to harm foes. On the other side of the coin, you are not very excited about getting acclimated to her swinging repairman. You can likewise trust that the Thunder Gauntlet will charge, which arrangements harm up to 2100%. Additionally, there is likewise the M551 Pylon that requires tolerance in view of quick re-energize.

Chief – A+

Health110 (+33 per level)
Damage12 (2.4 increase every level)
Armour 0
Speed Remains Same – 7 m/s
Health Regen1/s (+0.2 per level)

From that point onward, the Captain has gone to Risk of Rain 2 universe after fix 1.0. He has monstrously turned into my #1 survivor in the game. His fundamental meta of being proficient and having dangerous weapons is the thing that brings me back. Skipper’s M1, the Vulcan Shotgun, is undoubtedly the best M1 in the game. Then again, his optional is to some degree bizarre, it’s regularly conflicting, and by and by, Power Tazer isn’t my sort. This gets remunerated in light of the fact that his aloof, Defensive Microbots permits him to be extraordinarily guarded in circumstances where the pivot is an absolute necessity.

They are as yet valuable in late situations due to high harm. Also, Captain actually needs portability, he isn’t the quickest in the game, yet it’s reasonable in light of the fact that his whole playstyle is orbited around development and not setting up camp. In case you can utilize his hacking highlights appropriately and get things like Legendary chest, it can save you a fair measure of time, and being effective with Captain is consistently the objective.

Despite the fact that I said Captain is my #1 survivor in the game. I didn’t say I use him frequently. The Orbital Strike’s require a great deal of training, and If you’re not able. There is a fair measure of a chance you will wind up dropping the cycle, and to finish it off, hitting air foes with it is a flat out wreck.

Who Is the Best Character In Risk of Rain 2?

After the new fix, Captain and Loader are unmistakably the best survivors in Risk of Rain 2. They are exceptionally free of their ongoing interaction and aren’t influenced by any kind of adversary. Both Captain and Loader are equipped for dominating matches all alone.

Risk of Rain 2 Tier List initially

Our Risk of Rain 2 Tier List was exclusively founded on close to home inclinations, and truly, we weren’t one-sided with any survivor in the game. Also, by the day’s end, all level records are produced using interactivity styles and similarity. Assume you like Commando and can get nice goes through him. Disregard this level rundown and continue to play him. The objective in Risk of Rain 2 is consistently to track down the right mix as far as things and game style. I likewise suggest multiplayer clients track down a helpful meta between two survivors and use them proficiently. I utilize Acrid with my companion so we can get fair toxin and dissolve all adversaries out there.

As of June 26, 2021, there are ten survivors in Risk of Rain 2. We made this level rundown guide after the new fix, testing all characters again and taking note of their changes. On the off chance that you have an assessment on the danger of downpour 2 person level rundown.


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Keith
By Keith

I am the Writer working at MicroCap Magazine. I love to write and have been writing as a freelancer before joining MicroCap Magazine.


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