Utilize the best heroes in Battlerite and rule the field. Here is the most exceptional Battlerite level rundown to give you an outline.
Utilize the best heroes in Battlerite and rule the field. Here is the most exceptional Battlerite level rundown to give you an outline. Matches in Battlerite can get extremely exceptional and cutthroat. Assuming you need to outmatch your rivals every step of the way, then, at that point, you ought to look into the game’s mechanics and its substantial program of champions. To assist with this, we have made a level rundown that positions all heroes in Battlerite from best to most exceedingly terrible. You can utilize this as your aide in picking what characters to utilize and contribute time dominating.
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This is the finished Battlerite Character Tier List. Inside you will see that we have isolated the characters based on our comprehension of the game. These rankings are not official in any sense. We have additionally referenced the assault sort of the characters to settle on your decision simpler. Thus, we should look down and discover the best characters and their positioning.
Battlerite Tier List Character
Battlerite’s hierarchical ability shot-centered interactivity rewards jerk reflexes, great forecasts, and extraordinary points. While the designers have attempted their hardest to keep each champion at about a similar force level, there are certainly a couple of good and rotten ones in the bundle. Between tension from your colleagues to play the right ‘meta’ champions and the restricted accessibility of champions without going through cash, it’s difficult to pick who you ought to open when. This Battlerite level rundown should assist you with narrowing things down so you can discover fun bosses that fit your playstyle while keeping your group glad.
At present, the best heroes to utilize and dominate in the game. They have insignificant blemishes, which makes playing them somewhat ok for players of all ability levels.
|Taya||Ranged||Taya is fun to use because of her ability to dart across the map, wreaking havoc with her boomerangs.|
She’s stuck in the bottom tier because of how extremely squishy she is. She’ll go down in a few hits from other champions. If the enemy forces pick her off alone (which happens more than you think), you’ll immediately be a unit down in team fights.
|Shen Rao||Ranged||Shen Rao is a solid DPS unit that also offers several utility options as a support unit. Ascension and Dominion are great at enhancing his mobility in tight situations.|
Shen Rao has several abilities that deal damage and interrupt enemy units. This arsenal is the good mix of power and versatility that you want in your DPS unit.
|Alysia||Ranged||If Alysia had better damage output, she would be higher on this list.|
She’s a straightforward champion who can join fights from a decent range. She can also freeze enemies – adding a bit of tactical utility to her kit.
|Jade||Ranged||Jade is an assassin character who pales in comparison to her contemporaries. She’s useful for taking out individual unguarded champions.|
|Poloma||Support||Poloma is a pure support unit that tries to balance defense and healing for her squad.|
Her entire playstyle revolves around linking units together to heal or deal damage. This itself is already a heavy task, never mind adding in her positioning and creature management to the mix.
Brilliant heroes that have a couple of blemishes that bar them from the top level. Relax, however – A-Tier champion could undoubtedly rule as much as an S-Tier under the right hands.
|Ashka||Ranged||Ashka is the complete package. He has a good range on his attacks, partnered with incredible mobility. His skill set is diverse and useful in various situations.|
Ashka can do damage over time, AoE damage, or contain an area with his wall. He can also transform into a fire elemental that ups his damage while not sacrificing any of that mobility.
|Shifu||Melee||Shifu’s aggression is a double-edged sword. Under a skilled player, however, this almost always turns in Shifu’s favor.|
His mobility is top-tier – utilizing immaterial form and quick strikes to position himself favorably against opponents. He’s a straightforward melee champion who’s not that complicated to play because of his familiar style.
That said, Shifu players will be happy to know that he also has several defensive counters that protect him when the going gets tough.
|Varesh||Ranged||Varesh is a pest when you don’t contain him early on in matches.|
He has a whole arsenal of debuffs and disrupts that could easily throw you or your team off. His poor damage output what prevents him from ascending into the higher tiers in this list.
|Rook||Melee||In terms of raw damage, Rook is arguably up there with the champions who can inflict a massive amount of it.|
His playstyle relies on heavy combos that can control crowds efficiently when executed properly. He can buff his attacks further for larger engagements. He also has abilities that can interrupt/debuff the opposing team.
What Rook users have to contend with, is his extremely slow movement speed and possibly the worst mobility out of any champion in the game. It doesn’t help that he can only contribute his patented damage outputs when he’s in very close range of the enemy.
|Thorn||Melee||Thorn is best utilized on the frontlines because of his high survivability. Additionally, you’ll always want him initiating fights because of his ability to control crowds and cripple enemy champions.|
His ability to pull enemy units can be used to either relieve pressure from allies or set up enemies for concentrated attacks.
These are acceptable bosses that have every one of the important instruments to add to any group incredibly.
|Blossom||Support||Blossom is a cross between the support and controller roles. Her healing and sustenance are not as impressive as other champions, but she makes up for this with excellent area control, good damage, and constant disruption to enemies.|
If you’re bringing Blossom to the fight, keep in mind to protect her at all times as she’s quite easy to put down. She’s more of an escape artist with her stuns instead of a defensive bulwark.
|Croak||Melee||We think the whole community agrees that Croak is one of the foremost assassin units in the game.|
His abilities are centered on sneaking around and poisoning enemies for massive damage over time. He’s far from what you’d call a tank character, but he doesn’t need to be. His mobility around the map is so good that it’s hard to catch him by surprise anyway.
Croak is best used as a hit-and-run character that cripples enemies, gets out, then leaps back in again. This is an effective strategy that almost always confuses enemy teams.
|Freya||Melee||Freya is a snowball character – meaning, she gets stronger as the match wears on. She becomes particularly unstoppable when she gets a great start.|
Freya is a melee fighter who dominates the battlefield by executing her long and complex combos. While they’re not beginner-friendly, these combos can put the enemy team at a big disadvantage when they land.
To help her getting (and staying) close to enemies, Freya has shield values that progressively get stronger as time goes on.
|Raigon||Melee||Raigon is another champion that likes to get up close and personal with his targets. He can get away with this because he has a tremendous amount of survivability.|
While Raigon can handle himself just fine on the battlefield, he’s relegated to B-tier because his abilities only complement a small part of the roster. Other than continuous damage output, he doesn’t help as much during team fights.
|Pestilus||Support||Pestilus is a good choice if you’re looking for someone who can heal while dealing damage. Most of his offensive abilities leech HP off opponents and heals allies.|
The problem with Pestilus is the lack of focus on his toolkit. He can heal and attack at the same time, but he’s unimpressive in both so why bother?
If this champion gets either a solid healing or damage spell, then we believe it’s enough to catapult him to B, even A-tier. With the way he is now, however, he stays in the middle of the pack.
|Pearl||Support||Pearl is a support champion who can hold her own in a fight. She’s best utilized for her healing and protection, but her water-based spells and debuffs are useful as well.|
You’ll always be happy when a Pearl is in your squad for full team fights. She can sustain your squad’s health while helping in the damage department.
These are normal heroes that can be extremely valuable in specific situations. Their absence of any incredible characteristics frustrates their reasonability in the serious stages, be that as it may.
|Ruh Kaan||Melee||Ruh Kaan is unique in that he has more range than your average melee champion. This allows him to take potshots at the enemy from midrange, then swoop in close when he needs to finish someone off.|
Ruh Kaan’s skills complement his style well. He can curse enemies and pull them closer with his claw. He also has dash attacks that add to his mobility.
|Iva||Ranged||Iva is another champion with a reliance on combos, especially her oil + fire abilities. She’s a technical champion to use – as you need a decent amount of setup to inflict serious damage.|
Luckily, she has more disruptive tools on her belt to make up for her fluctuating damage potential.
|Jamila||Melee||Jamila is another assassin-type champion who leverages high burst damage potential to carry her team to victory.|
While she has better mobility than Croak, the latter has more utility in battle because of his poison. Jamila opts for a more straightforward style that centers on heavy damage and counterattacks against her enemies. This one-dimensionality in her toolkit holds her back against good players.
|Ulric||Support||Ulric is more of an aggressive support and that works against him. He isn’t impressive as a support unit nor an offensive one. There are simply more options out there that fill Ulric’s intended role without the weaknesses.|
|Bakko||Melee||What makes Bakko great is his ability to control the tide of the battle with his offensive and defensive capabilities.|
At face value, Bakko looks like the aggressive warrior archetype. While his damage output is impressive, his ability to shield the party from incoming damage and displace enemies are what’s useful.
These bosses have tool stash that is situational. In case you’re utilizing them, ensure that the group arrangement considers them to make their feasibility sparkle.
|Ezmo||Ranged||Ezmo is decent at dealing sustained damage from range but is unimpressive for everything else. He can contribute damage steadily but it’s the lack of burst damage options that’s a bummer.|
Moreover, Ezmo’s poor survivability is a liability to your team. He pokes around at long range but will have a tough time when the enemy flanks him.
|Destiny||Ranged||Destiny is a mobile fighter who can quickly reposition herself in-and-out of combat.|
She can help thin out smaller mobs, but she’s not a huge asset in team fights. You’re better off using other, preferably more aggressive, champions.
|Sirius||Support||Sirius is a decent support champion that can heal allies and help in fights most of the time.|
Sirius falls behind other supports because there’s nothing in his toolkit that is a go-to ability for competitive matches.
|Lucie||Support||Lucie separates herself from the rest of the cast using her concoctions that have various niche uses in battle.|
She can heal and protect the team while also disrupting the opposing squad. The problem is that she doesn’t shine in any of these aspects at all. She’s useful overall, but a lot of it is predicated on team composition, matchup, and the situation at hand.
These bosses have amazingly situational use cases. More often than not their more fragile abilities effectively impede your group’s odds of coming out on top over the long haul.
|Zander||Support||Zander is certainly a unique champion who is gifted with a variety of playstyle thanks to his teleportation and illusions. As a support unit, however, these gimmicks are simply a nuisance. Yes, he can reposition your squad – but most of the time the results coming from this are underwhelming.|
|Jumong||Ranged||Jumong is excellent at providing sustained pressure to enemies from afar. He does this using a plethora of arrow skills that have a decent range and area of effect on them.|
Jumong is for players who don’t like to be in the thick of the fight but contribute to it regardless.
|Oldur||Support||Oldur helps on the defensive side through his ability to block projectiles, knock enemies back, and provide sustained healing to allies.|